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I'm Down
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Posted - 2012.09.28 17:20:00 -
[1] - Quote
If I'm not mistaken, this puts the new Caldari Missile destroyer in the 200 - 210 DPS at 60+ km range
Does this not negate everything you have already said about HML's, range and damage projection considering this is following the current trends and not the new path you guys were trying to lay down? |

I'm Down
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Posted - 2012.09.28 17:24:00 -
[2] - Quote
MIrple wrote:I'm Down wrote:If I'm not mistaken, this puts the new Caldari Missile destroyer in the 200 - 210 DPS at 60+ km range
Does this not negate everything you have already said about HML's, range and damage projection considering this is following the current trends and not the new path you guys were trying to lay down? Think these ships are meant to operate with precisions what would the range be with this type of ammo fitted?
No, Light missiles are getting a boost to explosive velocity already this patch, and then this ship gets an added boost to hitting small fast targets
And i was wrong, it hits up to 260 dps at 57km w/o rigs/TCs |

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Posted - 2012.09.30 17:53:00 -
[3] - Quote
Dr Sheng-Ji Yang wrote:
Aha. And many members here think the caldari dessie with approx 160dps and missile travel time is overpowered? Seems that the balancing is already quite good. I suppose the minnie dessie will be a very nasty hard to kill rocket boat, gal seems okay too, amar is fine and caldari is..... very special but probably okay. With about 8seconds flight time at max range it wont probably never alpha a frig (like Thrashers do) at max range because it will have enough time to jump away but it is okay because the damage also works well at close range.
Probably for starters due to the fact that it gets max of 258 DPS at 58km range w/o any rigs or implants. |

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Posted - 2012.10.03 19:11:00 -
[4] - Quote
Omnathious Deninard wrote:CCP Ytterbium wrote:Update!
[list]
Gallente:
Drone bandwidth increased to 35m3
Drone bay increased to 60m3
Turret number increased from 4 to 5
5% hybrid turret damage bonus per level changed for 10% hybrid turret tracking bonus per level
Role bonus changed from 50% hybrid turret optimal range to 25% MWD speed to drones
The bandwith increase is quite obscure as it wont really add much to the effectivenesses, being that medium drone tracking vs frigates is quite bad. Leaving it with 4 turrets and increasing drone damage and hp by an additional 5% would have been better with the tracking increase i believe you intend this to be used with rails whose long range ammo can reach out to about 24k with skills. the MWD bonus works well with the range of the rails. Overall it is better but the hybrid tracking could have easily been a drone tracking bonus and the banwith is just silly
Just give Gallente a + 2 Drones controlled Static ship bonus instead of MWD speed but keep the Bandwidth the same... this means 7 light drones to use for 35 bandwitdth |

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116
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Posted - 2012.10.09 02:31:00 -
[5] - Quote
I'm not really seeing how a 7 or 8 launcher destroyer platform is not obsoleting 95% of all frig/dessy warfare in game... just saying |

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Posted - 2012.10.09 04:20:00 -
[6] - Quote
Major Killz wrote:I'm Down wrote:I'm not really seeing how a 7 or 8 launcher destroyer platform is not obsoleting 95% of all frig/dessy warfare in game... just saying Might be the case, just saying... v0v
would make more sense to nerf light's range to about 30km max before we have drake 2.0 problems and then some dev come's along an overnerfs lights in 4 more years after massive bitching.
But then again, what's range got to do with anything... just look at the HML neft idiocy attached to the range nerf. |

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Posted - 2012.10.09 13:15:00 -
[7] - Quote
Kai'rae Saarkus wrote:Mike Whiite wrote:I'm Down wrote:Major Killz wrote:I'm Down wrote:I'm not really seeing how a 7 or 8 launcher destroyer platform is not obsoleting 95% of all frig/dessy warfare in game... just saying Might be the case, just saying... v0v would make more sense to nerf light's range to about 30km max before we have drake 2.0 problems and then some dev come's along an overnerfs lights in 4 more years after massive bitching. .. Then look at the ship, don't nerf lights because we might have a ship that will be op. Though with the new Caldari slot lay out I'd be worrying about Rocket Destroyers. Just make TDs affect missiles. Oh wait....
Yeah, not like a 1 Sensor damp wouldn't ruin 99% of frigates days trying that one on a ship that naturally outranges all it's competition and has mid slots to burn. |
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